Armada
Sega/Shin Force
Armada

Sega/Shin Force > Systems > Sega Dreamcast > Games > Armada

Shin Force ~ Dreamcast ~
Armada :: Reviews
Shinobi
Reviewed
11.27.1999
Publisher
Metro3D
Developer
Metro3D
Format
GD
Origin
Domestic
Available
Oct 31, 1999 (USA)
Exclusive
Yes
Difficulty
Normal
Dimensions
3D
View
Top
Genre
Shooter/RPG
Players
1-4
Options
Backup 6
VGA Box
VMS/VMU
Requires
n/a
Importable
n/a
INTRO
     > Utilizing the Windows CE operating system, Armada is Metro3D's first effort for the Uberconsole.  It's a tough game to categorize, because it has elements from a lot of games.  I would say it combines the melee and strategy aspects of Star Control (Genesis), the RPG and coordinate system of Starflight (Genesis), and the non-stop shooting action of Sinistar (Arcade, Saturn).  Basically, you are given various missions to complete, like destroying an Armada capital ship, or delivering supplies.  Along the way, you can also help allied formations that request your assistance (as a side mission).  All these activities earn money, gain experience points, upgrade your level, and upgrade your ship (once you return home).  In a world of copies and sequels, Armada is a refreshing hybrid to add to the Uberconsole's quickly expanding library.
GRAPHICS
     > Armada's graphics aren't the most technically advanced for a Dreamcast game, but considering the genre, they're very good.  You spend your time in space stations, planet atmospheres, and deep space.  As you know, space is three dimensional.  However, Armada represents space on a single plane of flight with the ability to descend into planets (also a single plane).  This is good, because your tactical situation is much easier to assess this way when compared to a fully 3D environment with a first/third person view.  At any rate, what you see is completely rendered in 3D polygon beauty. 

     > Each of the 6 races has different ships, and the Armada (the enemy) has tons of different ships including fighters, capital ships, and phase change capable vessels.  The weapons are represented by balls of energy, electric bolts, laser beams, and gigantic explosions (power pod).  Once you've successfully destroyed an enemy vessel, be prepared for a glorious lighted explosion.  When moving from place to place, you'll use warp drive which is shown by speed and the blurring stars (a cool effect).

CONTROL
     > You start the game on the Allied planet, which is your base of operations, information, repair/reloading, and receiving missions.  Armada offers complete freedom of movement throughout the galaxy.  Space stations have shops with various items to purchase, like weapons, shields, scanners, and materials.  The controls are steering, ascend, descend, warp thrust, normal thrust, scanner, shields, power pod (smart bomb), and standard weapon. Everything works great and has excellent response. 

     > The gameplay includes space travel (via coordinate navigation), talking, scanning for power-ups 
and status, space melees, shopping, and arranging inventory.  You are given unlimited ships, but you can only lose three ships at a time before being placed back on the Allied planet to continue.  Earning credits, power-ups, and experience is as simple as destroying Armada ships, completing allied missions, and completing side missions.  You can even enlist other allied ships to help your cause. 

SOUND
     > The music in Armada consists mainly of subtle orchestral melodies.  The volume is low -- making it truly background music.  Nothing wrong here, it just gets the job done well. 

     > The sound effects are quite good and include speech, laser blasts, explosions, thrusters, monster shrieks (which the Armada makes), and various cues.  Solid.

FUN
     > Finally...  a four player simultaneous game with a storyline I can get into.  Trust me, this game is no pushover so the assistance of friends will go a long way to ensure your success.  No two games are ever the same, as enemy positions are varied.  As mentioned before, you choose from six races, each with pros and cons, plus individual ships.  The coolest feature is the ability to store and trade items via the VMS/VMU.  You can also take your saved character(s) and join other games in progress, or begin a new game with a well-developed character!  Long, different, fresh, repetitive, and awesome.
BOTTOM LINE
     > If you think Star Control, Starflight and Sinistar combined into one game would be good, then look no further.  Armada features missions, power-ups, melees, and non-stop shooting action.  It's endless space shooting mayhem combined with RPG elements. Get something different, get Armada! 
RATINGS
Overall: 9.0 | Graphics: 8.5 | Control: 9.0 | Sound: 9.0 | Fun: 9.5
~ Shinobi ~
SCREENSHOTS


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