Shin Force | Sega Dreamcast Preview
Shin Force
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Shin Force ~ Dreamcast ~
 MDK 2
Tellah
Previewed
02.12.2000
Publisher
Interplay
Developer
BioWare
Format
GD
Origin
Domestic
Available
Mar. 29, 2000 (USA)
Exclusive
Yes
Difficulty
Hard
Dimensions
3D
View
1st/3rd Person
Genre
Action/Shooter
Players
1
Options
Backup 12
Rumble
VGA Box
Requires
n/a
Importable
n/a
02.12.2000

     > The first MDK game, developed by Shiny Entertainment, was critically acclaimed and also very popular with gamers.  The sequel, being developed by BioWare (creators of the critically acclaimed Baldur's Gate, a PC game which will also see a DC port), is being developed for a near simultaneous release on both PC and Dreamcast.  If the demo GD-ROM that is included with the current Official Dreamcast Magazine is any indication, this is a game that is not only worth waiting for, but is, in my opinion, an almost certain must-buy for any fan of platform games.

     > Regardless of whether or not you played the first game, the second looks like it will be easy to get into.  The controls are easy to get used to, with what is known as the "Turok" style of control being the main mode of movement.  The four main buttons control movement direction while the control stick is used to look around.  The right trigger lets the player fire the current weapon and the left trigger controls jumping.  The digital pad is used for inventory functions and is easily switched to in the heat of battle thanks to the Dreamcast controller's layout.  The controls for the different characters vary slightly, but not enough to make them annoying to switch between.

     > The visuals in this game are clean and crisp, with not a hint of blur.  VGA-Box owners will be treated to visuals on par with the PC version, from all indicated screenshots.  The sounds are easily distinguishable from each other, even when blasting away with four Uzi's as Max.  All the grunts of pain from his victims are heard clearly.  The voices are well done.  There seems to be little music in the game and what little I heard was simply low-key background music.

     > Hopefully a game like this will help convince more people that Dreamcast is more than a passing fad.

FIRST IMPRESSION:
     > MDK was a fun game on PC and PlayStation.  The demo is impressive and I'm sure the finished game will be better than the original in every way.
Potential: 10
~ Tellah ~



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