Shin Force | Sega Dreamcast Review
Shin Force
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Shin Force ~ Dreamcast ~
 ChuChu Rocket
Senpi
Reviewed
07.28.2000
Publisher
Sega
Developer
Sonic Team
Format
GD
Origin
Import/Domestic
Available
Nov. 12, 1999 (Japan)
Mar. 7, 2000 (USA)
Exclusive
Yes
Difficulty
Adjustable
Dimensions
2D
View
Top Down
Genre
Puzzle
Players
1-4
Options
Arcade Stick
Backup 3
Internet
Keyboard
VGA Box
Requires
n/a
Importable
99%
INTRO:
         > The intergalactic mice are in a state of panic! Their outposts have been invaded by naughty space cats out to eat them! In such times of distress these mice can't think clearly, so you must place the arrows to guide them to the escape rocket. Save as many as you can!
GRAPHICS: 
         > Cutesy puzzle graphics with a definite cartoon bent to them. Honestly, how can you expect much graphically? This game is about space mice and cats, if you forgot! The character design though is great. The title screen, menu, puzzles, and challenges are all cohesive and a hoot to look at. The internet multiplayer is the only graphical odd-one-out, but its job is served and keeps confusion minimal. Cutesy, abstract character design in a vibrant layout. Even the browser is peachy-keen (I hope someone winced at that).
CONTROL/OPTIONS: 
         > The have a simplistic control setup that works dandy. The keyboard also is easily implemented for quick pre-made replies, though I wouldn't use it for play. There's a *super* tutorial that makes it all so plain and ready to go. And options galore. Puzzle mode, challenge mode, up to 4 player mode via net or at home, teams, puzzle editor (make your own), download/upload puzzles from said editor, and a web browser (with its own options!) thrown in to boot! The game plays well and you have analog or digital pad for cursor control. The only complaint would be the slight delay for online play, but who cares! 56 k's never been this fun! =D All in all a solid play experience.
SOUND:
         > Tee-hee. It's silly... and catchy. I like it. hee-hee! Cool mellow walking bass leads the puzzle BGM, while frantic cartoon chase music accompanies player challenges. And the BGM loops switch from board status changes in the multiplayer make the whole thing frenetic and happy! It's simple, it's good and it intended nothing more.
FUN:
         > Space cats, eating space mice, who are running for their lives, trying to find the rocket to escape. If this sentence doesn't have you saying "aww, cute, I want to play!" then avoid this game. It's a big Tom and Jerry trip with all the fast paced madness in the gameplay. That's what I'd call a riot of a party game. And for the more pensive, there's the puzzle mode, with a puzzle editor to create your own Gordian knot. This game is oodles of fun!
BOTTOM LINE:
     > It is cute! It is simple! It is fun!
Overall: 8.7 | Graphics: 7.5 | Control: 9.0 | Sound: 8.9 | Fun: 9.3
~ Senpi ~