Shin Force | Sega Dreamcast Review
Shin Force
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Shin Force ~ Dreamcast ~
 Buggy Heat / TNN Hardcore Heat
Shinobi
Reviewed
09.18.1999
Publisher
Sega (Japan)
ASC (USA)
Developer
CRI
Format
GD
Origin
Import/Domestic
Available
Jul 8, 1999 (Japan)
Sep 7, 1999 (USA)
Exclusive
Yes
Difficulty
Hard
Dimensions
3D
View
1st/3rd Person
Genre
Racer
Players
1-2
Options
Backup 9+56
Racing Wheel
Rumble
VMS
Requires
n/a
Importable
99%
INTRO:
         > CRI did such a great job on Aero Dancing/AeroWings that I was really hyped up to play Buggy Heat/TNN Hardcore Heat (THH).  The Japanese version has some real problems in the gameplay department, but ASC has put some time into fixing that.  Anyway, THH is a multiplayer off-road racer with sweet graphics and tough tracks.
         > Importability is high due to the game's genre.  However, you're better off getting the US version which features improved gameplay.
GRAPHICS: 
         > In a word... awesome!  At times I think the scenery looks as real as watching a race on TV.  The textures are detailed at all distances and the lighting effects are great.  The various tracks include dirt, snow, sand, cement and gravel combinations.  There are four views: rear, driver's, front, and motion.  CRI even included time of day and weather effects like night, dusk, rain, snow, sand storms, and fog.
         > As expected, the game moves ultra smooth and once you get going, very fast!  Other graphic effects include burnout smoke and dirt-tails.  All in all, THH looks as good as Tokyo Xtreme Racer and Sega Rally 2.
CONTROL: 
         > The buttons are accel, brake, steering, reverse, shift up/down, and hand brake.  The game utilizes the standard analog pad very well.  The Sega Racing Wheel is supported, but not recommended due to the gameplay of this game being sort of loose.  CRI also added a neat VMU option to save your AI with a driver which can create a computer controlled version of you to race against a friend.
         > The gameplay in the Japanese version was tough to get used to because it is entirely too easy to wipe out or over steer.  However, ASC has greatly improved that situation, but hasn't completely cured it.  In my mind, the game still slows you down too much (mph wise) during hard cornering and is still too easy to over steer.  Maybe this was CRI's vein attempt at realism?
SOUND:
         > The music is a combination of punk-like tunes with a bit of twang here and there.  It's a good thing the music volume is controllable.
         > The sound effects are decent.  You'll hear engines, tires, voice cues, flying dirt, thunder and cars pouncing.  It's adequate, but could have been better.
FUN:
         > The graphics, speed, variety and multiplayer aspects make for a fun game even though the control is off.  Options include 8 cars, 8 drivers, and 6 courses.  The game modes are Championship, Time Attack, Vs Game, Level Checker and Practice.  It's definitely not as fun as Sega Rally 2, but it's challenging enough to keep you interested for a while.
BOTTOM LINE:
     > Get this game if you must have every racer or you really enjoy off-road racing.  The control is a little loose, but the graphics are sweet.  TNN Hardcore Heat could have been excellent with even more tweaking...
Overall: 6.4 | Graphics: 9.6 | Control: 4.0 | Sound: 7.0 | Fun: 5.0 (Jap version)
Overall: 7.3 | Graphics: 9.6 | Control: 6.0 | Sound: 7.0 | Fun: 7.0 (US version)
~ Shinobi ~