Shin Force | Sega Dreamcast Strategy
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Shin Force ~ Dreamcast ~
 Advanced Daisenryaku ~SUEDDB~ > Menus
Menus | 07.25.00 | Index
PIONEER UNIT
  • This is mainly a unit used to build up roads and bases.  Its menu options are not available until you begin a new turn in the desired hex.
  • A - Upgrade (use to increase the size of bases; larger airport allows larger aircraft; larger base allows quicker repair)
  • B - Build ?/Build Railroad/Build Road
  • C - Fortify
  • D - Rebuild (a bombed base)
  • E - Destroy Road/Destroy Railroad
  • F - Destroy Fortification/?
Pioneer Unit Menu
DEPLOY UNITS
  • Getting there:  Simply highlight one of the starting bases you control and press A.
  • A - Make (pay to have an available unit made)
  • B - Allocate (use one you already have)
Deploy Units Menu
SELECT UNITS (to deploy)
  • Getting there:  Simply select Make or Allocate from the Deploy Units menu.  Both Make and Allocate have the same Select Units menu.
  • A - Switch (toggle Allocate/Make)
  • B - Info/Arms (for selected unit)
  • C - Class Progression
  • D - Retract Deployment (undo the last deployment, while in this menu)
  • E - Experience column
  • F - Unit Strength column (1c=minimum strength; 10c=full strength)
  • G - Units Left (the number of units you can still deploy for the given battle)
Select Units Menu
UNIT CONTROL
  • Getting there:  Simply select a unit with the A button.
  • A - Move/Heading | Stop (after moving/attacking)
  • B - Occupy (only for troops)
  • C - Arm (change armament)/Refuel (+Repair if parked)
  • D - Load/Unload (units into/from ships)
  • E - Model Upgrade/Class Upgrade
  • F - Reserve (take unit out of battle)/Park (in friendly base)
  • G - Attack/Bomb (to destroy cities, airports, docks, and the units parked in them)
  • H - Information
  • I - Join (merge forces)
  • J - ?
  • K - Kill Unit/?
  • L - End (unit's turn)
Unit Control Menu
NEW UNITS
  • Getting there:  These pop up automatically.
  • A - Standard (makes it available for purchase)
  • B - Reserve
  • C - Obsolete
New Units Menu
SYSTEM
  • Getting there:  Simply press X.
  • A - Options (goes to the Options menu)
  • B - Map (see the current map with color coded unit locations)
  • C - ?
  • D - Forfeit
  • E - Save (for continuing during battle; uses 190 memory units)
  • F - Load (to continue a saved battle state)
  • G - Quit
  • H - Unit List (that are in your army)
  • I - Army List (by country)
  • J - Standard List (set the minimum standard for units you can make)
  • K - Unit Stats (for your army)
  • L - ?
  • M - ?
  • N - ?
  • O - ?
  • P - Sight (toggles limited sight distance on/off)
  • Q - Weather (toggles weather effects on/off)
  • R - Day (toggles day time on/off)
  • S - S.E. (toggles sound effects on/off)
  • T - BGM (toggles background music on/off)
System Menu
OPTIONS: 2nd HEADING
  • Getting there:  Press X for the System menu and select the upper-left box.
  • A~E are headings.  F~J are selections for the 2nd heading.
  • A - ?
  • B - Views (2nd Heading)
  • C - Player Types (select which armies are controlled by players and the computer)
  • D - BGM (select which song to hear for each army)
  • E - ?
  • F - Battles (currently set for view none; the other two are view your army and view all armies)
  • G - ?
  • H - ?
  • I - ?
  • J - Tactical (currently set for normal height; the other two are far and close)
Options: 2nd Heading Menu
~ Necromancer ~

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