Shin Force | Sega Dreamcast Strategy

Shin Force
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Phantasy Star Online
Weapon Attributes
Phantasy Star Online
NecromancerWeapon Attributes

FIRE ATTRIBUTE
Heat Rarity: +1 Star Value: +1,000M Special Does Fire Damage
Fire Rarity: +2 Stars Value: +4,000M Special Does Fire Damage
Flame Rarity: +3 Stars Value: +9,000M Special Does Fire Damage
Burning Rarity: +4 Stars Value: +16,000M Special Does Fire Damage
     > The Fire Attribute is useful throughout the game.  However, as you advance into Hard and Very Hard modes, this attribute does little to no damage on certain enemies.  Also, other attributes perform better in Hard and Very Hard modes.

LIGHTNING ATTRIBUTE
Shock Rarity: +1 Star Value: +1,000M Special Does Lightning Damage
Thunder Rarity: +2 Stars Value: +4,000M Special Does Lightning Damage
Storm Rarity: +3 Stars Value: +9,000M Special Does Lightning Damage
Tempest Rarity: +4 Stars Value: +16,000M Special Does Lightning Damage
     > The Lightning Attribute is useful throughout the game.  However, as you advance into Hard and Very Hard modes, this attribute is less effective on certain enemies.  Also, Lightning may paralyze Machine enemies.

FREEZE ATTRIBUTE
Ice Rarity: +1 Star Value: +1,000M Special May Freeze Enemies
Frost Rarity: +2 Stars Value: +4,000M Special May Freeze Enemies
Freeze Rarity: +3 Stars Value: +9,000M Special May Freeze Enemies
Blizzard Rarity: +4 Stars Value: +16,000M Special May Freeze Enemies
     > The Freeze Attribute is useful throughout the game.  However, as you advance into Hard and Very Hard modes, this attribute does little to no damage on certain enemies.  Even if it doesn't damage an enemy, a frozen foe is much easier to kill.  Note: Freeze doesn't affect bosses, but is great on Machines.

PARALYZE ATTRIBUTE
Bind Rarity: +1 Star Value: +1,000M Special May Paralyze Enemies
Hold Rarity: +2 Stars Value: +4,000M Special May Paralyze Enemies
Seize Rarity: +3 Stars Value: +9,000M Special May Paralyze Enemies
Arrest Rarity: +4 Stars Value: +16,000M Special May Paralyze Enemies
     > The Paralyze Attribute is useful throughout the game.  As you advance into Hard and Very Hard modes, this attribute is very useful.  Just as with Freeze, a paralyzed foe is much easier to kill.  Note: Paralyze doesn't affect bosses, and is somewhat less effective on Machines.

CONFUSE ATTRIBUTE
Panic Rarity: +1 Star Value: +1,000M Special May Confuse Enemies
Riot Rarity: +2 Stars Value: +4,000M Special May Confuse Enemies
Havoc Rarity: +3 Stars Value: +9,000M Special May Confuse Enemies
Chaos Rarity: +4 Stars Value: +16,000M Special May Confuse Enemies
     > The Confuse Attribute isn't too useful, IMO.  Basically, it causes the afflicted enemy or enemies to attack the closest target.  Therefore, it's best to keep your distance and watch your foes kill each other!  Note: Confusion doesn't affect bosses.

DRAIN HP ATTRIBUTE
Draw Rarity: +1 Star Value: +1,000M Special Drains 5% of Enemy's HP
Drain Rarity: +2 Stars Value: +4,000M Special Drains 9% of Enemy's HP
Fill Rarity: +3 Stars Value: +9,000M Special Drains 13% of Enemy's HP
Gush Rarity: +4 Stars Value: +16,000M Special Drains 17% of Enemy's HP
     > The Drain HP Attribute is useful throughout the game.  Basically, it drains the enemy's HP and adds it to your HP.  This can be quite handy against bosses and tough enemies, especially if you're a Robot character.

KILL ATTRIBUTE
Dim Rarity: +1 Star Value: +1,000M Special May Kill Enemies Instantly
Shadow Rarity: +2 Stars Value: +4,000M Special May Kill Enemies Instantly
Dark Rarity: +3 Stars Value: +9,000M Special May Kill Enemies Instantly
Hell Rarity: +4 Stars Value: +16,000M Special May Kill Enemies Instantly
     > The Kill Attribute is useful throughout the game.  Basically, it can kill one or more enemies (depending on the weapon) with one shot.  The enemy's ESP resistance increases throughout the game, which makes it less likely for this type of weapon to connect (unless the weapon has a high Hit Photon).  Note: Kill doesn't affect bosses, and may anger team members.

STEAL TP ATTRIBUTE
Heart Rarity: +1 Star Value: +1,000M Special Steals 3% of Your Max TP
Mind Rarity: +2 Stars Value: +4,000M Special Steals 4% of Your Max TP
Soul Rarity: +3 Stars Value: +9,000M Special Steals 5% of Your Max TP
Geist Rarity: +4 Stars Value: +16,000M Special Steals 6% of Your Max TP
     > The Steal TP Attribute is useful throughout the game, especially for Force characters.  Basically, it can steal TP to fill your gauge.  A Force character can eliminate frequent trips to buy Mono/Di/Trifluids with a Geist Raygun!

CHARGE ATTRIBUTE
Charge Rarity: +2 Stars Value: +4,000M Special Charges Meseta for 2x Attack
Spirit Rarity: +2 Stars Value: +4,000M Special Charges TP for 2x Attack
Berserk Rarity: +3 Stars Value: +9,000M Special Charges HP for 2x Attack
     > The Charge Attribute is useful throughout the game, especially against bosses.  Basically, it charges your Meseta/TP/HP to do a double powered attack!  The Berserk Attribute is only for the brave though...

MASTER ATTRIBUTE
Master's Rarity: +2 Stars Value: +4,000M Special Steals 8% of Enemy's EXP
Lord's Rarity: +3 Stars Value: +9,000M Special Steals 10% of Enemy's EXP
King's Rarity: +4 Stars Value: +16,000M Special Steals 12% of Enemy's EXP
     > The Master Attribute isn't too useful, IMO.  I guess if you're in a hurry to gain a level so you can get some sleep, then this attribute would be helpful.  For example, every time you hit an enemy worth 100 EXP with a Master's [weapon], you'll get an extra 8 EXP.

DEVIL ATTRIBUTE
Devil's Rarity: +3 Stars Value: +9,000M Special Reduces Enemy's HP to 1/2
Demon's Rarity: +4 Stars Value: +16,000M Special Reduces Enemy's HP to 1/4
     > The Devil Attribute is useful throughout the game, as it does massive damage.  I recommend the following combo attack: normal/hard, special, normal/hard.  Note: Devil doesn't affect bosses.

~Necromancer~

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Contributing Source: Versus PSO Guide
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