Shining Force @ Sega/Shin Force
Sega/Shin Force
Shining Force ~The Legacy Of Great Intention

Sega/Shin Force > Elite Series > Shining Force (Series) > Shining Force

Shin Force ~ Shining Force ~
Shining Force: The Legacy Of Great Intention :: Reviews
Shinobi
Reviewed
08.15.1999
Publisher
Sega
Developer
Sonic/Climax
Format
12 Megabit
Origin
Import/Domestic
Available
March 20, 1992
 (Japan)
March 19, 1993
 (USA)
July 5, 1993
 (Europe)
Exclusive
Yes (originally)
Difficulty
Normal
Dimensions
2D
View
Top/Interactive
Genre
Strategy/RPG
Player(s)
1
Options
Battery Backup
Requires
n/a
Importable
75%
Intro
     > Shining Force -- one of the videogame industry's Elite Series -- naturally started out as an exclusive Sega console release.  The full title of the game, which can be seen upon boot up, is "Shining Force: The Legacy Of Great Intention".  This is one of the first times the awesome creativity of Sonic Team and Climax were combined in what turns out to be a great Strategy/RPG.  

     > You'll travel in the Land of Rune in an effort to force the Dark Dragon and his evil hordes of Runefaust into submission.  Along the way you'll do some talking, shopping and resting.  The battles take place on large maps and are turn-based (square format).

Graphics
     > I must say, there really isn't anything new or overly impressive about the graphics in Shining Force while you navigate menus, search towns or traverse locales.  However, what you do see gets the job done very well considering the game's genre.  The various towns have single and multi level buildings to explore like castles, headquarters, homes, shops, inns and taverns.  The battle maps consist of all types of terrain for your forces to clash in.  The coolest part is when you attack or get attacked...  The screen switches over to a pseudo third person view in which attacks can be seen with special effects -- very original.
Control
     > The game is entirely menu driven.  When you're not moving around with the D-pad, then you're probably selecting from an icon or menu item.  For instance, you can attack, use magic, use items, equip weapons, and save games at church.  Another cool feature is how different terrain can effect your characters attack and defense capabilities.  Naturally, some magic works better on certain types of enemies.  During battles, your force gains experience from fighting and then character levels go up.  Once you get to level 10, you can go to church and have your class raised (very cool).  Finally, don't forget to go shopping for better weapons and healing needs.
Sound
     > Many people make fun of Genesis music.  I believe that it is quite capable of producing worthy tunes.  Shining Force is an example of great Genesis music.  It's highly upbeat and motivating -- just what the doctor ordered for this epic adventure.

     > The sound effects are adequate, clear and helpful.  You'll mostly hear various cues, attack effects and explosions.

Fun
     > Shining Force is the game that initiated my turn-based, Strategy/RPG obsession.  From start to finish this is a quality, polished product that few developers could muster.  There are tons of battles and even hidden characters that you can convince to join your force.  I've beaten the game at least 4 times and I'm still not sick of it.  The game keeps you thinking and entertained without getting boring.  Other developers have (since) tried to match Shining Force, yet they always seem to overcomplicate the story and/or battles.
Bottom Line
     > If you like to think, not just react... or if you like strategy... or if you like RPGs, then definitely give Shining Force a try.  This game is a benchmark for 16-bit Strategy/RPGs.  Finding it can be difficult these days, but the experience is well worth the search and price.
Ratings
Overall: 9.3 | Graphics: 8.5 | Control: 9.6 | Sound: 9.4 | Fun: 9.6
~ Shinobi ~

Screenshots

All images and logos are the copyright of their respective owner.
[ << BACK ][ TOP /\ ][ FORWARD >> ]