Shin Force | Playstation 2 Previews

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Shin Force ~ Shining Force ~
Shining Tears
Shinobi
Previewed
11.12.2004
Publisher
Sega
Developer
Sega
Format
1x DVD
Origin
Import
Available
Nov. 3, 2004 (Japan)
Q1, 2005 (USA)
Exclusive
Yes
Difficulty
Adjustable
Dimensions
3D
View
3/4 Overhead
Genre
Action/RPG
Player(s)
1-2
Options
Backup
Requires
n/a
Importable
50%
12.03.2004
     > Here are some of the features of the latest Shining game to grace home systems:
  • Unique 2 player cooperative battle system brings multiple gameplay options.
  • Partner bonding system effects storyline and scenarios, allows for more than eight possible endings. 
  • Create over 30 possible attack combinations with Link Attacks.
  • Up to 50 enemies can appear on screen at once.
  • Player 2 can play as the AI partner character, or import a character from a previously saved game. 
  • Over 300 items to collect across more than 70 different battle stages with unique terrain and weather. 
  • Over 100 upgradeable skills from sword attacks to witchery. 
  • Switch modes and attack at close range with a wide variety of combat skills as a Dark Warrior or defend with long range skills as a Light Warrior.
11.12.2004
     > At long last Sega has released a new Shining Force game for a home console, Sony's Playstation 2. Shining Force III for Sega Saturn was the last game to be in this category, and that was released in 1997.  Shining Tears has a new cast of characters and enemies, albeit still quite familiar.  The Runegeist Army (the bad guys) foments war everywhere they go, and its up to a small band of ragtag adventurers to rise up and overcome all odds to bring peace back to the land.  You take control of a hero named Xion and the various partners that he ventures out with on strike missions against this evil Runegeist Army.

     > The graphics in Shining Tears are lush with plenty of fluid animation.  The artwork is on par with prior Shining Force games, and will be apprciated by anime/manga fans.  Fans of the series will feel right at home with the familiar animated icons for "Yes" and "No" and other actions.  From here, the old-school strategy maps with turn-based battles has been dropped in favor of real-time action.  As you play the role of Xion with a human/CPU controlled comrade, you'll race across the land in real-time and engage in frenzied button mashing fighting encounters.  Although the battle team never grows beyond two members, your (selectable) partner provides backup muscle, magic, and combination attacks.  If you're playing solo, the trigger buttons on the Dual Shock 2 activate special attacks from the comrade in arms.  The monsters' actions in Shining Tears are said to be hardly fearsome, yet you still gain EXP and coins upon their demise.  Finally, rings found during exploration play a big part in this game.  Rings can enhance skills or attack power, and can be used for a catastrophic combo blast.

First Impression
     > Shining Tears strays from the proven strategy/RPG, turn-based formula that has made this series what it is today.  Instead, we have a 2 player cooperative action/RPG within the Shining Force realm.  The potential for financial success is definitely there since this game is more mainstream, but will Shining Force fans be satisfied with the new gameplay?  Most likely, yes...
Potential
9/10
~Shinobi~
Pictures courtesy: Sega.com

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