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Sega/Shin Force > Systems > Sega Saturn > Games > Astra Superstars

Shin Force ~ Saturn ~
Astra Superstars Preview
Shinobi
Sega Force Vault
Previewed
07.09.1998
Publisher
Sunsoft
Developer
Santaclaus
Format
1x CD
Origin
Import
Available
Jun. 8, 1998 (Japan)
n/a (USA)
Exclusive
Yes
Difficulty
Adjustable
Dimensions
2D
View
Side
Genre
Arcade/ Vs. Fighter
Player(s)
1-2
Options
4MB RAM
Backup
Requires
n/a
Importable
90%
Intro
     > Sunsoft isn't exactly known for churning out sweet fighters (remember "Galaxy Fight" for Saturn in 1996?), but their last effort ("Waku Waku 7" for Saturn) was pretty good.  Starting out as an STV arcade game, Astra Superstars is the 4MB RAM pseudo-sequel to the 1MB RAM Waku Waku 7.  Hopefully, Sunsoft/Santaclaus can translate the extra 3MBs of RAM into better animation, graphics and load times (much like Capcom has achieved).  Since it's a fighter, you can expect a highly importable game.

     > The graphics look great with characters that are at least half the size of the screen.  I've seen a few of the backgrounds and they look decent enough with a sometimes digitized look.  Naturally, special moves and combos will be present for you to master for each character.  Finally, you can expect dazzling graphical effects during the special moves.

     > By the time this game hits the import scene, it will be the fourth 4MB RAM cartridge compatible title available for the Saturn. The other three are from Capcom, of course (X-Men Vs. SF, Vampire Savior & Pocket Fighter).  Now, I just wish more companies would support this cart.

First Impression
     > A decent versus fighter with lots of potential thanks to the 4MB RAM cart. If you enjoyed Waku Waku 7, then you'll probably be waiting for this one.
Potential
Overall: 8+
~ Shinobi ~
Screenshots / Pix
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