Shin Force | Sega Saturn Review
Shin Force
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Shin Force ~ Saturn ~
 Sega Touring Car Championship
Shinobi
Reviewed
01.17.2000
Publisher
Sega
Developer
AM Annex
Format
CD
Origin
Import/Domestic
Available
1997 (Japan)
1997 (USA)
Exclusive
Yes
Difficulty
Adjustable
Dimensions
3D
View
1st/3rd Person
Genre
Arcade/Racer
Players
1-2
Options
3D Pad
Backup 244
NetLink
Wheel
Requires
n/a
Importable
99%
INTRO:
         > Another sweet Sega arcade racer comes home to the Saturn with style!  Although the arcade version is quite rare, the Saturn and PC versions of Sega Touring Car (STC) have allowed many gamers to see AM Annex's creation.  At first look, STC seems quite similar to Sega Rally.  After some play time, you'll quickly realize this game is very different. STC is an arcade racer with 8 drivers on multiple courses.  You race a selectable amount of laps and the trophy goes to the driver with the lowest combined time.  STC also features the ability to connect via NetLink to Sega's STC site and upload high scores.
GRAPHICS: 
         > STC's graphics are very fast.  The trade off is that the frame rate is lower than usual.  It doesn't take long, but the speed takes some getting used to.  Of course, it doesn't have the resolution of the arcade version, but detail, scenery, and sight distance are great.
         > There are three standard tracks (Country, Grunwald, And Brick Wall Town) plus at least two hidden ones (Urban, and Boomtown).  Each has unique scenery that represent various times of day.  Aside from the usual grandstands, trees, and mountains, STC's tracks also feature overpasses and moving backgrounds.
         > You get two views while driving: first person forward and third person behind.  I prefer the third person view because when you powerslide it's easier to see where you're going.  Also note, the forward view includes a functional rear view mirror.
CONTROL: 
         > Control is tough to get used to, especially if you're not using the 3D Pad.  The speed coupled with the quirky gameplay give the game a little learning curve.  My suggestion is to customize a car first for optimum performance.  Next, memorize the tracks, which isn't hard.  Then practice power sliding because that's the key to taking sharp corners.
         > The control buttons are basic: accel, brake, view, shift up/down, steering.  Since STC doesn't control like other Sega racers including Daytona USA, you have to perfect its powerslide maneuvers from scratch.  Once you tweak your cars' settings for the optimum drift, then you'll be good to go.
SOUND:
         > Some of the tunes are similar to Daytona, but many have a fast paced dance sound to them.  The music volume is adjustable and the music is selectable before a race. 
         > The sound effects are solid with no real break through.  You'll hear crowds, tires, engines, and various cues.  I do miss the "Game Over, Yeah!!" from Daytona USA though.
FUN:
         > STC has two Arcade modes: Championship, and Grand Prix (20 laps).  The Saturn modes are: Championship, Exhibition, Time Attack, and Versus (split screen or AI). You get four immediately selectable cars with three additional alternate paint jobs for a total of seven.  All these different modes coupled with 2 player split screen races adds up to a lot to do for fun...
BOTTOM LINE:
     > If you don't have a 3D Pad, then don't bother with Sega Touring Car.  Without analog support you have little chance of appreciating this game.  It moves fast, but at a low frame rate.  Once you get used to the control and tweak your car(s), the challenge to compete will keep you interested...
Overall: 8.3 | Graphics: 8.5 | Control: 8.5 | Sound: 8.0 | Fun: 8.0
~ Shinobi ~