> Y'know it's been some time since I've played a game with no pre-conceived
notions or expectations and being pleasantly surprised to find that I've
stumbled upon a true gem of gaming goodness. Robo Aleste is a perfect example
of such an event. I found this game at a local pawn shop for $5 one day,
naturally drawn to it by the promise of classic overhead mech-blasting
action (could any true hardcore gamer possibly resist?) and found this
to be one of the finest examples of the genre I've ever experienced.
> Being a pseudo-sequel of sorts to the original Genesis title M.U.S.H.A.
(shame if You missed it) will recognize the visuals displayed here. The
addition of animated FMV cutscenes really adds to the atmosphere of this
anime inspired blast fest, providing a deep and involving (for a shooter)
storyline. The jump to CD format also allows for more intense action to
be displayed onscreen. In addition to the increased amount of enemies,
your initial weapon and sub-weapons can also be powered up to a level beyond
what was possible on the Genesis installment.
> Just what You'd expect from a shooter game in this category; quick, tight,
and responsive. You'll never blame the game's program for faults in gameplay.
It's all about the user.
> This is the one key area of the game that did not improve from the prior
version. Anyone who has played the original Genesis installment will attest
to its superbly written arrangements, which perfectly captured the essence
of the game's action. Unfortunately, while the soundtrack is well done,
it just doesn't hold a candle when compared to its predecessor. Check out
the final boss track though, written by one of history's most revered composers.
> So it doesn't take more than a few hours of play to finish this one (it
IS a shmup after all) but that's not what matters! Play it again and again,
beat your scores, and hone your skills to perfection! Hardcore gamers will
love this one.