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XBOX
Otogi: Myth of Demons
Shinobi
Previewed
08.24.2003
Publisher
From Software (Japan)
Sega (USA)
Developer
From Software
Format
1x DVD
Origin
Import / Domestic
Available
2003 (Japan)
Aug. 27, 2003 (USA)
Exclusive
Yes
Difficulty
Normal
Dimensions
3D
View
3rd Person
Genre
Action / Adventure
Player(s)
1
Options
Backup
Vibration
Requires
n/a
Importable
95%
08.24.2003
     > I never expected a game like Otogi from a developer like From Software.  They're not exactly known for making ninja-type action adventure games.  At any rate, Otogi must have made a decent enough splash in Japan for Sega to pick up the North American rights to its release.

     > I've played the demo and I pretty much like the gameplay.  You spend most of your time hacking and slashing various enemies on your way to a level boss.  You have a limited amount of magic at your disposal as well, which can be charged as in Mystic Defender (Genesis).  In the process of clearing a given level, you'll end up destroying everything -- even buildings!  The thing I didn't much like is that Otogi has no auto-center for the view, which means your perspective just wanders around.  The saving grace is that you can lock-on to an enemy.  You can also manually move your perspective, but that's slow and cumbersome.  There's more to this game than straight action though.

     > You're Raikoh, a mythical Japanese hero sent to purify the land of evil spirits.  You'll have a choice of deadly weapons, magic and accessories to get the job done.  Otogi is presented in traditional Japanese locales with music to match.  Overall, from what I've seen, the graphics are top notch.  Special effects abound, too, as expected.  I'll be sure to give you more details in my forthcoming review of Otogi.

First Impression
     > If Sega bothers to correct the loose view and/or add an auto-center, then Otogi could really be an awesome game.  Even so, the setting, hero, enemies and locales are quite intriguing.  This game will be mine on launch day.
Potential
Overall: 9-
~ Shinobi ~

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