15, 2006 (USA)
> I suppose Condemned: Criminal Origins is supposed to be
a cross between Resident Evil and your favorite FPS.
It's being developed by award-winning Monolith Productions,
also known for games like Alien vs. Predator 2, Tron
2.0 and The Matrix Online. Condemned
promises an experience of heightened psychological tension while using
your instincts, forensic tools, and melee combat to track serial killers
and bring them to justice. You play as Agent Thomas, an investigator in
the FBI’s Serial Crimes Unit (SCU), whose pursuit of relentless serial
killers leads you through urban environments filled with sociopaths lurking
on the periphery of humanity. Danger lurks around every shadow, while weapons
and ammunition are scarce, leaving you vulnerable to a gallery of mentally
deranged criminals. Your primary means of survival is careful detective
work and precision reflexes -- oh, and it helps to find a fire axe, shovel,
wood two-by-four, or whatever you can pry from the surrounding environment.
> Condemned features a first-person view, which is touted
to provide a maximum visceral effect. Physics will play a big part
as you can manipulate background items, which respond realistically when
picked up, kicked, or bumped. Although I have yet to witness this,
Monolith supposedly uses "next-gen" lighting, mapping and
filtering techniques for environments of unprecedented detail and visual
quality. The coolest effect I've seen is the distortion of looking
through a dimpled glass door and seeing a bad guy lurking in the next room.
Of course, what would a good game be without the notion of excellent enemy
AI? Yup, Condemned has that too. Plot twists
and character development add to the storyline, and your total enjoyment.
Lastly, Condemned boasts a meticulously crafted 5.1 surround
sound that will cue you to the location of off-screen enemies.
SCREENS >> ]
> Condemned seems to be an average first person game that
promises to be thrilling. After composing this preview and viewing
some screenshots and trailers, I'm not too convinced of Monolith
Productions' prowess on the Xbox 360. To be
quite honest, it saddens me to see that this is Sega's first
published title for Microsoft's wundermachine. Who
knows, it might well be a sleeper in the end, but I doubt it. Hopefully,
Full Auto will fare better...