30, 2005 (USA)
> Ever since Team Ninja released the first Dead
or Alive on Saturn, they've pushed the envelope
for vs. fighting games on Sega consoles, Playstation
2, then Xbox. Especially in the graphics department,
or Alive 2 for Dreamcast was a huge step forward
in the series. Next came Dead
or Alive 3 and Dead
or Alive Xtreme Beach Volleyball for Xbox, which
enhanced gameplay, graphics and sexuality. Now, Team Ninja
is poised once more to set the benchmark as Dead or Alive 4
is set for a near simultaneous release with the Microsoft Xbox 360
> Team Ninja boasts that Dead or Alive 4 will
take full advantage of Xbox 360's superior technology, in
order to provide the defining vs. fighting experience on next generation
consoles. The graphics, gameplay (especially counters), sound and
online play will all be state-of-the-art. New incredible interactive
stages, characters and costumes will be added for increased fun!
Top that off with a new and more in-depth storyline, which will be enjoyed
via gorgeous cut-scenes.
> I've often read that Team Ninja are perfectionists.
That notion, and the fact that I thoroughly enjoy all their games, leads
me to be very confident in their latest next generation game. Out
of all the non-Sega development teams out there, Tecmo's
Team Ninja has surely been my favorite over the past few years.
I'm very much looking forward to all their future releases on Xbox
SCREENS >> ]
> Dead or Alive 4 definitely looks like one of the few first
round must-buys for Xbox 360. It's games like this
that will convince me to stand in line for a $399 console, as I don't have
one reserved, and Microsoft has supposedly cut the reserve
shipments in half anyway. Microsoft claims that the
360 will have the best launch titles in history. Too bad
this game's been delayed already, according to ebgames.com.
However, I'm not convinced that any console will surpass the Sega
Dreamcast Launch of 9.9.1999.