Previewed
01.25.2000
Publisher
ESP
(Japan)
Ubi
Soft (USA)
Developer
Game
Arts
Format
GD
+ CD
Origin
Import
/ Domestic
Available
Aug.
3, 2000 (Japan)
Dec.
5, 2000 (USA)
Exclusive
Yes
Difficulty
Normal
Dimensions
3D
View
Multi
3rd Person
Genre
RPG
Player(s)
1
Options
Backup
9
VGA
Box
Requires
n/a
Importable
70% |
01.25.2000
> New info on
Game Arts' Uberconsole RPG has been released. The game will have
a new story line, characters, and settings. Evil forces have taken
over the world during a war between the gods of good and evil. A
young hunter named Ryudo, a priestess named Elena and another female named
Millenia round out the main characters in Grandia II. Lastly, you'll
be able to control up to four characters in battle just as in the Saturn
original. Make sure to check out the new pictures for this update
(below).
07.28.1999
> Rumor has it
that Sega of America is working (and paying) hard to get the American rights
for this game. It would be sweet in more ways than one if this were
to come true. Sega knows that American Sega Fans wanted Grandia for
Saturn... Let's hope they come through for us on the Dreamcast sequel...
11.17.1998
> Game Arts wowed
RPG Fans with their technical achievement (Grandia) on the Saturn. As history
dictates, you'd expect this preview to be about the Dreamcast remake of
that excellent game. However, Game Arts has chosen (at least initially)
to make an official sequel this time which takes advantage of all the Dreamcast
has to offer. Enter -- Grandia II (working title). Justin is
a teenager now and the support cast has matured too. Although no
specifics on the matter are known yet, the game may also include some modem
features.
> This time around
the game will be comprised of 3D polygonal backdrops AND 3D polygonal characters.
Camera angles will be controllable and provide an excellent view of the
story as it unfolds. An evolving, real-time play mechanic will be
included in the game for additional spice. The mood has changed as
well in Grandia II. A darker, more refined mood will be the standard.
Of course, we can expect to be thoroughly involved in the story line too.
> The company
has stated that their first priority is quality, which translates into
a high probability for delays (no problem, as long as it's worth it).
If Zelda 64 is the "Game of the Century", then Grandia II will almost certainly
have to be referred to as the "Game of the Millennium". An American
publisher has not been officially announced, but Sega seems a likely candidate... |