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> This is a list of all the
available Armor Units, which can be equipped with slotted armor.
Each unit that alters your stats can be found with a "--", "-", "+", and
"++" modifier. This can accordingly add or subtract to the Unit's
effect and rarity from -2 to +2. |
Knight/Power |
Rarity: 2 Stars |
Raises your Attack (ATP) by 5 |
General/Power |
Rarity: 5 Stars |
Raises your Attack (ATP) by 10 |
Ogre/Power |
Rarity: 8 Stars |
Raises your Attack (ATP) by 15 |
God/Power |
Rarity: 11 Stars |
Raises your Attack (ATP) by 25 |
> These Units are
very useful, especially when you're a low-level or Force character. |
Priest/Mind |
Rarity: 2 Stars |
Raises your Mind (MST) by 5 |
General/Mind |
Rarity: 5 Stars |
Raises your Mind (MST) by 10 |
Angel/Mind |
Rarity: 8 Stars |
Raises your Mind (MST) by 15 |
God/Mind |
Rarity: 11 Stars |
Raises your Mind (MST) by 25 |
> These Units are
useful for all classes, except for Androids. |
Marksman/Arm |
Rarity: 2 Stars |
Raises your Accuracy (ATA) by 3 |
General/Arm |
Rarity: 5 Stars |
Raises your Accuracy (ATA) by 7 |
Elf/Arm |
Rarity: 8 Stars |
Raises your Accuracy (ATA) by 11 |
God/Arm |
Rarity: 11 Stars |
Raises your Accuracy (ATA) by 15 |
> These Units are
very useful when using the special Weapon
Attributes. |
Thief/Legs |
Rarity: 2 Stars |
Raises your Evasion (EVP) by 10 |
General/Legs |
Rarity: 5 Stars |
Raises your Evasion (EVP) by 20 |
Elf/Legs |
Rarity: 8 Stars |
Raises your Evasion (EVP) by 30 |
God/Legs |
Rarity: 11 Stars |
Raises your Evasion (EVP) by 40 |
> These Units are
very useful for Hunters, who always seem to be in close combat. |
Warrior/Body |
Rarity: 2 Stars |
Raises your Defense (DFP) by 10 |
General/Body |
Rarity: 5 Stars |
Raises your Defense (DFP) by 20 |
Metal/Body |
Rarity: 8 Stars |
Raises your Defense (DFP) by 30 |
God/Body |
Rarity: 11 Stars |
Raises your Defense (DFP) by 40 |
> These Units are
useful for all classes, especially if you want to use bladed weapons. |
Master/Ability |
Rarity: 5 Stars |
Raises your ATP, MST, ATA, EVP, and DFP by 10 |
Hero/Ability |
Rarity: 9 Stars |
Raises your ATP, MST, ATA, EVP, and DFP by 15 |
God/Ability |
Rarity: 11 Stars |
Raises your ATP, MST, ATA, EVP, and DFP by 20 |
> These Units are
very useful for all classes, but they're also very rare. |
Digger/HP |
Rarity: 2 Stars |
Raises your Max Hit Points (HP) by 10 |
General/HP |
Rarity: 5 Stars |
Raises your Max Hit Points (HP) by 20 |
Dragon/HP |
Rarity: 8 Stars |
Raises your Max Hit Points (HP) by 30 |
God/HP |
Rarity: 11 Stars |
Raises your Max Hit Points (HP) by 40 |
> These Units are
useful for all classes in the first 1/2 of the game. After that,
your HP will be high enough for other Units to supersede in importance. |
Angel/Luck |
Rarity: 5 Stars |
Raises your Critical Hit Odds (Luck) by 5 |
God/Luck |
Rarity: 8 Stars |
Raises your Critical Hit Odds (Luck) by 10 |
> These Units would
be useful early on, assuming they were easy to find (and they're not).
You'll almost certainly find 5 Luck Materials before you find 1 of these. |
Wizard/Technique |
Rarity: 8 Stars |
Raises the Level of all your Techiques by 1 |
Devil/Technique |
Rarity: 9 Stars |
Raises the Level of all your Techiques by 2 |
God/Technique |
Rarity: 10 Stars |
Raises the Level of all your Techiques by 3 |
> These Units are
very useful for all classes, except for Androids. Note, you can't
exceed Level 15 Techniques. |
General/Battle |
Rarity: 9 Stars |
Weapon Speed increases by 10% |
Devil/Battle |
Rarity: 10 Stars |
Weapon Speed increases by 20% |
God/Battle |
Rarity: 11 Stars |
Weapon Speed increases by 30% |
> These Units are
very useful for all classes, and in all areas. |
State/Maintenance |
Rarity: 8 Stars |
Prevents all Status Conditions (paralysis, etc.) |
Trap/Search |
Rarity: 7 Stars |
Gives you Trap Vision |
> State/Maintenance
is very useful throughout the game, especially in the Ruins and against
Dark Falz. Trap/Search is useful for all classes, except for Androids
(they have this ability already). |
Resist/Fire |
Rarity: 2 Stars |
Raises your Fire resistance by 3 |
Resist/Flame |
Rarity: 6 Stars |
Raises your Fire resistance by 7 |
Resist/Burning |
Rarity: 9 Stars |
Raises your Fire resistance by 11 |
> These units are
only useful against a few enemies, including the Dragon boss. |
Resist/Cold |
Rarity: 2 Stars |
Raises your Ice resistance by 3 |
Resist/Freeze |
Rarity: 5 Stars |
Raises your Ice resistance by 7 |
Resist/Blizzard |
Rarity: 9 Stars |
Raises your Ice resistance by 11 |
> These units are
only useful against a few enemies, including Chaos Sorcerers. |
Resist/Shock |
Rarity: 2 Stars |
Raises your Lightning resistance by 3 |
Resist/Thunder |
Rarity: 5 Stars |
Raises your Lightning resistance by 7 |
Resist/Storm |
Rarity: 9 Stars |
Raises your Lightning resistance by 11 |
> These units are
only useful against a few enemies, including the Vol Opt boss. |
Resist/Light |
Rarity: 3 Stars |
Raises your Light resistance by 3 |
Resist/Saint |
Rarity: 6 Stars |
Raises your Light resistance by 7 |
Resist/Holy |
Rarity: 10 Stars |
Raises your Light resistance by 11 |
> These units are
very useful against Dark Falz's Grants Technique. |
Resist/Dark |
Rarity: 2 Stars |
Raises your Dark resistance by 3 |
Resist/Evil |
Rarity: 4 Stars |
Raises your Dark resistance by 7 |
Resist/Devil |
Rarity: 6 Stars |
Raises your Dark resistance by 11 |
> These units are
very useful in the Ruins and against Dark Falz. |
All/Resist |
Rarity: 6 Stars |
Raises your Fire, Ice, Lightning, Light, and Dark resistances
by 3 |
Super/Resist |
Rarity: 8 Stars |
Raises your Fire, Ice, Lightning, Light, and Dark resistances
by 7 |
Perfect/Resist |
Rarity: 10 Stars |
Raises your Fire, Ice, Lightning, Light, and Dark resistances
by 11 |
> These units are
very useful in in all areas of the game. |
HP/Restorate |
Rarity: 5 Stars |
Increases your HP over long intervals |
HP/Generate |
Rarity: 7 Stars |
Increases your HP over medium intervals |
HP/Revival |
Rarity: 9 Stars |
Increases your HP over short intervals |
> These units are
very useful in in all areas of the game, especially for Androids. |
TP/Restorate |
Rarity: 5 Stars |
Increases your TP over long intervals |
TP/Generate |
Rarity: 7 Stars |
Increases your TP over medium intervals |
TP/Revival |
Rarity: 9 Stars |
Increases your TP over short intervals |
> These units are
very useful in in all areas of the game, especially for Forces. |
PB/Amplifier |
Rarity: 5 Stars |
Increases your mag's PB over long intervals |
PB/Generate |
Rarity: 8 Stars |
Increases your mag's PB over medium intervals |
PB/Create |
Rarity: 9 Stars |
Increases your mag's PB over short intervals |
> These units are
very useful in in all areas of the game. |
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