Shin
Force | Nintendo GameCube Strategy
Shin
Force > Systems > Nintendo
GameCube > Strategy > PSO
Episode III > Battle Flow
|
Defense
/ Opponent's Turn |
Note:
the following pictures did not occur in the same battle. |
|
#1-5
DEF:
Your
Opponent(s) go through the same 5 steps as outlined in the Attack
/ Player's Turn portion of a round. The CPU opponent's ACT phase
(your DEF phase) is pictured to the left. You may use your current
DEF points to play Action Cards
which will defend against these attacks (assuming you have any in your
hand). The top example shows a defense Action
Card being selected which will lower the
CPU's attack score by 2 points (at a cost of 1 DEF point), while the CPU's
damage attack score is also 2. The actual HP your Item
Card(s) will lose is the CPU's attack
score minus the effect of any defense Action
Card(s) you may have played. In
other words, the actual outcome of this example is HP -0 (attack successfully
defended). The bottom example shows Player 1's weapon has 0 HP, yet
is still being used. This is a result of an Assist
Card being played which delays the discard
of Item Cards
that are reduced to 0 HP.
|
Note:
once your opponent(s) have completed the 5 steps in their turn, another
round begins with the Attack / Player's Turn. If the time has expired
(battles can have various time limits), or a Story Character's HP is 0,
then Victory is determined. |
[
<<
PREVIOUS PAGE ][ NEXT PAGE >> ]
For
private use only. Do Not Copy This Strategy Guide.
All
images and logos are the copyright of their respective owner.
[
<<
BACK ][
TOP /\ ][ FORWARD
>> ]
|