Reviewed
08.06.1999
Publisher
Capcom
Developer
Capcom
Format
CD
Origin
Import
Available
Aug
03, 1999 (Japan)
Exclusive
No
Difficulty
Adjustable
Dimensions
2D
View
Side
Genre
Fighter
Players
1-2
Players
Options
Backup
93
Virtua
Stick
Requires
4
MB RAM
Importable
99% |
INTRO:
> Capcom has been churning out fighting games ever since Street Fighter
II was released. The Zero (a.k.a. Alpha) series came in after all
the SFII spin-offs. Street Fighter Zero 3 (SFZ3) is the latest Alpha
game for the Saturn and comes complete with 4 MB RAM compatibility.
The game is much like previous efforts -- only now there are more characters,
moves and modes.
> The import factor is very good for SFZ3 as are most fighters. The
game has English menus, game screens, many voices and some on screen quotes.
Japanese can be found in little pop-up info windows (which usually translate
the English parts), character intro text, challenger quotes, winning quotes
and the ending text.
GRAPHICS:
> Is this part really necessary? As we know from previous Capcom
efforts like Marvel vs. Street Fighter, Vampire Savior and X-Men vs. Street
Fighter, the Saturn has no problem faithfully reproducing the graphics
of the arcade originals. This is because of the Saturn's 2D prowess,
the 4 MB RAM usage, and the masters at Capcom. SFZ3 animates ultra-smooth
with no slowdown -- ever! Load time? Forget about it!
The game loads quicker on the Saturn with everything turned on then it
does on another console with everything turned off!
> SFZ3 has tons of backgrounds with varying amounts of parallax and animation.
Everything is colorful and the special moves look fantastic. If you
want animation, then the Saturn is where it's at...
CONTROL:
> The expected set of punch and kick buttons are available and they are
also programmable in the options menu (which is English). There are
literally hundreds of moves, special moves and combos that you can perform.
Naturally, the Saturn's six button control pad feels great and works sweet.
SOUND:
> Capcom made very good use of the QSound technology in this game as the
music surrounds you in stereo. Most of the tunes are very good and
quite reminiscent of Capcom's arcade style.
> For the most part, I loved the sound effects. Thankfully, Capcom
added my favorite character (Blanka) -- unfortunately, they also put in
his super-cheesy voice effects from Super Street Fighter II. That
sick dog noise that wouldn't scare a mouse has got to go Capcom!!!
FUN:
> You get Arcade, Versus, Training, World Tour, Entry, Team Battle, Survival,
Dramatic Battle, and Final Battle modes to choose from... whew! Add
33 immediately selectable fighters and you'll never get sick of your options
in SFZ3. As always, this fighter is best with a friend...
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