Updated
08.23.1999
Publisher
Sega
Sports
Developer
Victor/Cave
Format
CD
Origin
Import/Domestic
Available
1997
(Japan)
1997
(USA)
Exclusive
Yes
Difficulty
Normal
Dimensions
3D
View
3rd
Person
Genre
Sports/
Snowboarding
Players
1
Options
Backup
21/55
Requires
n/a
Importable
99% |
Extreme
02 Course
|
Country:
Japan |
Target
Time: 2'20"00 |
>
I have identified 11 worthy trick points on this course.
Note:
As you can see from the pictures below, I attained a final score of 2,030
points after the 7th trick point. The reason for this is that the
first seven trick points yield the best opportunity to score well.
1) This trick point
is right at the beginning of the course. Before you drop, hold C+R
or L (don't stop turning until you're almost on the first ledge).
Try for a 900 degree front flip. If you pull this off with a decent
landing, you'll get at least 425 points.
2) This trick point
is immediately following the first one. As soon as you complete your
first trick and before you fall off the ledge, press A to jump, then hold
C+R or L (don't stop turning until you're almost on the slope). Try
for a 1080 degree back flip. If you pull this off with a decent landing,
you'll get at least 475 points.
3) Gather up some
speed and pass the first right curve in the course. Ahead, to the
far left of the stone arch is the next trick point. Jump off the
corner of the hill and do a trick on the way down to the next part of the
slope. You should be able to score between 300-425 points here.
Make sure not to go too far left because the invisible wall will screw
you up.
4) Gather up some
speed again. Ahead, to the far left before the second drop off is
the next trick point. Jump off the corner of the hill (just like
#3) and do a trick on the way down to the next part of the slope.
You should be able to score between 300-425 points here. Make sure
not to go too far left because the invisible wall will screw you up.
5) After landing
the 4th trick, immediately turn right, gather speed again and head for
the pointed stone on the right side of the course just before the next
drop off. Ski to the left of the pointed stone, drop down one level,
then immediately jump off the ledge and do a trick on the way down to the
next part of the slope. You should be able to score between 300-400
points here.
6) After landing
the 5th trick, immediately turn right, gather speed again and head for
the right wall where the ice begins. Clip the wall just enough to
get some decent air when you push A (jump button). It's usually hard
to land straight here because of the angle you end up taking off the wall.
You should be able to score between 275-375 points here. Make sure
not to go too far right because the invisible wall will screw you up.
7) Gather speed
on the ice. About half way down you'll see a large wall protruding
from the right -- this is the next trick point. Clip the wall just
enough to get some decent air when you push A (jump button). You
don't have to do anything terribly difficult here as speed and risk weigh
in nicely. You should be able to score between 275-375 points here.
Make sure not to go too far right because the invisible wall will screw
you up.
8) Gather speed
on the ice. Almost at the end of the ice you'll see a small wall
protruding from the right -- this is the next trick point. Clip the
wall just enough to get some decent air when you push A (jump button).
You don't have to do anything terribly difficult here as speed and risk
weigh in nicely. You should be able to score between 250-350 points
here. Make sure not to go too far right because the invisible wall
will screw you up.
9) Gather speed
as you pass the woods and enter the farm area. The next trick point
is a pile of logs which immediately follows the end of the fence to the
right. The best angle is from the middle of the course. Push
A (jump button) right off the logs and do your thing. You should
be able to score between 250-350 points here. Landing is very important
on this trick point.
10) Gather speed
as you ski down the path with all the reeds. The next trick point
is any protruding wall section to the right. Do a trick before you
get half way down this portion of the course. Clip the wall, push
A to jump and do your thing. You should be able to score between
250-350 points here. Landing is very important on this trick point.
Make sure not to go too far right because the invisible wall will screw
you up.
11) Gather speed
as you head for the end of the course. The next trick point is the
top of the train tunnel. Try to go over the left side and jump as
you pass over the center of the tunnel. Do a trick and make sure
to land it properly. You should be able to score between 250-350
points here. Make sure to jump early enough so that you don't run
out of space at the end.
|
|